ORBIT is designed for the rapid creation of stunning cinematic synths and atmospheric textures. The Orbital Synthesis engine morphs between four creative sound sources to create amazing tonal pulses, edgy hybrid rhythms, and dreamy atmospheric beds, all evolving infinitely over time. ATTACK & RELEASE: Adjust the attack & release time of ORBIT's main volume envelope.In Chop Mode, this parameter is called GATE. PUNCH: Determines how punchy the Pulse is.DEPTH: Sets the amount (the depth) of the pulse fed to each Orbit.RATE: Sets the amount of time for each Orbit rotation, clocked to your DAW. CHOP Mode: Create rhythmic slices of sound using a pulse-wave LFO.PULSE Mode: Each orbit starts at full volume before beginning the next - using a sawtooth LFO.
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